A platformer game where you are supposed to escape a place named "abyss" that consists of shards of different worlds floating around. Currently, I am only focused on making the movement as well as basic mechanics.
Do note that the graphics on the web version are terrible and at some point the web version is likely going to stop functioning properly, unless godot gets webGPU support.
If you have something to comment, or an opinion to give, please contact me on discord: @nullBlade
Now slightly slower than the old movement, less overpowered, and can be connected only to specific runes instead of all terrain.
Built on:
>WASD to move around
Space to jump when on ground.
Hold space when near a rune to connect to it. This lets you glide in the air near the rune.
Unpress space, while connected to a rune, to launch yourself forward.
press K to lock mouse
keys UP and DOWN to change mouse sensitivity
f3 to open f3